

It could be anything from an unexplored secret area not shown on the map, an item with bizzare stats, or character glitches. His hope is to bring back the "magical feeling" of discovering a glitch. In this game, the developer made sure those possibilities not only existed but hopes that players will discover and use them. Anyone who has played older 2D platform type games remembers the feeling they get when they find a way to glitch something out in the game and go into areas or do things they weren't expected to be able to do. One of the features that is unique to this game compared to other metroidvania games is the use of glitches. It will be up to players to uncover the truth about this new world as well as Trace's role in it. Players play as Trace, a scientist who awoke after a lab explosion only to find himself in a strange new environment. Speedrun Mode – Play with a streamlined interface and additional features to facilitate speedrunning.Glitches allowing players to break past the boundaries of normal gameplay.Combat with dozens of unique creatures and bosses.Unique tools and abilities, lots of weapons, and tons of health/power/attribute upgrades.Expansive, non-linear exploration of 9 labyrinthine, interlocking areas.
Axiom verge 2 walkthrough Ps4#
Purchasing the game for PS4 also includes a download of the Vita version and purchases made prior to the Vita release will grant a retroactive cross-buy download. The PS Vita version was initially delayed due to technical complications with the porting process (as well as Paternity Leave), but was eventually released on April 19, 2016. Initial release will included a 10% discount off the $19.99 price for PS+ subscribers. The game was released on March 31st, 2015 for the PS4. Thanks to the exposure from Sony, the game has already grown in popularity and was GameSpot's Best of E3 in 2014. Five years later, the project is finished and ready for the public.

Axiom verge 2 walkthrough full#
Sony contacted Tom Happ and offered funding through one of their programs and Tom was able to work on the game full time. He worked during the day as a developer for Petroglyph Games but worked on his own game during his off hours. It was created, developed, stylized and composed by Tom Happ. It's a thin line.Īxiom Verge is a 2D retro-syled metroidvania action-adventure game inspired by such classics as Rygar, Contra, Castlevania, Bionic Commando, Blaster Master, and Metroid.

Where is he? How did he get here? And why do the fundamental laws of reality appear broken? T for Teen (ESRB), 12+ (PEGI) A failed scientist is crippled in an accident, only to awaken in a mysterious, alien world.
